A Mobile game that is supported like a PC game(preview stream by the devs 9 PM EST 3/5/2015)
Hello, everyone. For those who don't know who I am based on my DA gallery alone, I'm the lead artist of Dinofarm Games. A month ago, we finally released our tactics game for iOS entitled Auro: A Monster-Bumping Adventure. It's a brand new type of tactics game with tons and tons of emergent depth. It was given 5 stars on TouchArcade, 5 stars right here on PocketTactics, and 9/10 on Pocketgamer. I bring that up to ensure you that I'd never hawk some sweatshop mobile game to you guys =].
Auro took 4 years to develop! The point of this post is that, even after launch, we haven't even started when it comes to refining, patching, and improving our game.
Version 1.29, which is coming out very soon, has a massive, massive overhaul to make this already carefully-crafted game even better.
What I'd like to put into everyone's heads is this: Auro is not a "mobile game." It's a real deal, honest to goodness video game that happens to be on a mobile device. Anyone who likes Starcraft, League of Legends, Fire Emblem, or even Chess or Go will get years of use out of Auro.
Anyway, thank you for your time. Please check out the official Dinofarm stream. I'll be playing the beta and showcasing the new features all night. Cast starts at 9 PM EST. Link below.
Thanks so much, everybody.www.twitch.tv/dinofarmgames